For this assignment I had to make a sculpture in Cloud party. I call this piece "Moving" and I used my own experiences with the misery and horror and destruction around a move as inspiration. One of the big things to be aware of is that in the speech I play with scale and object relationships to an extreme degree. The disconnected "Sun" photos give you a sense of how this construct that appears to be one object is actually in different places and I use camera angles and cunning building to trick you the viewer. This showcases my experience with moving of putting everything into perspective but also making the space feel simultaneously larger and smaller but mainly just different and weird and out of focus.
I started with the bed, the first and most important piece of furniture in any living place.
Then I put in the couches. This is where it gets tricky, I'm taking you behind the scenes. This one exaggerates how far apart they are though.
Here you see the couches more tricky in perspective with the bed. All the furniture is piled to denote the experience of boxing all your stuff up and moving into a smaller space, like I did using a UHaul Ubox storage box. The ground is the key to maintaining this illusion, its completely fake.
And here are the boxes.
Behind the scenes, notice how far below the bed the couch and sculpture is.
Building in Cloud party is much more limited than Open Sim. Open Sim fundamentally a much more powerful program and much more oriented towards building. At least from my limited observation. Cloud party on the other hand seems much more focused towards ease of use. It seemed like cloud party had more pre-made options and objects so for a beginning user. On the other hand Open Sim just seemed better once you got to know it. I really enjoyed building my Mars Rover in Open Sim earlier in the semester (for my Sunday class with you Prof).
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